Transcript of Lies: Detective Mystery Game
Bridging Gaming and Accessibility Through Speech-to-Text Technology
Transcript of Lies is an interactive detective mystery game that combines engaging gameplay with accessibility education. Players step into the role of a detective investigating the disappearance of scientists, using a speech-to-text device as their primary tool for gathering and interpreting clues.
Client
Academic Group Project
Services
Speculative Design
XR Prototyping
Product design
Interaction Design
User Research
My Role
Lead Developer & Designer (Primary coder with AI assistance)
Date
Feb - April 2025
PROBLEM
General public lacks understanding of communication challenges faced by speech-to-text users. STT technology has significant accuracy issues with accents, dialects, and environmental noise, requiring users to develop complex error-correction strategies that most people don't realize exist.
SOLUTION
Transcript of Lies
Created a detective mystery where players experience STT challenges firsthand. Detective steps in green substance that simulates speech processing difficulties, forcing reliance on STT device to solve the case and rescue missing scientist.